Creative production
I help teams make games - SFX direction, level design, creative framing, and the day-to-day production that keeps work moving.
Game project management, creative production, and the infrastructure behind live projects.
I am Eros. I am a project manager for game teams - I help people create their games with expertise in sound design, level design, creative direction, and production.
I also handle the infrastructure side when a project needs it: servers, migrations, and the systems that keep a live game online.
I work remotely, with clients anywhere.
I help teams make games - SFX direction, level design, creative framing, and the day-to-day production that keeps work moving.
Linux servers and the things that run on them: hosting, game servers, panels, migrations, and keeping systems patched and monitored.
A gaming channel on YouTube and streams on Twitch - where projects and play meet in public.
A few things worth knowing before we start.
Estimates that are optimistic to win the job are just bad news delivered late. If something is going to be hard, you hear that at the start.
Work is not finished when it runs - it is finished when you can maintain it without me.
If a task is outside what I am good at, I will tell you and point you toward someone better if I know of one.
I do not ship other people's games for them. I help them ship - with clear direction, strong craft input, and steady production.
If you're looking for production help, advice, creative direction, or someone that can help you keep your project moving - hit me up on Discord.
Discord ยท tridenteus